It will be history in the making Thursday night as for the first time in NFL history, a woman will officiate the contest between the San Diego Chargers and the Green Bay Packers.
All eyes will certainly be on Shannon Eastin, who has officiated games for the Mid-Eastern Athletic Conference, when she works the sidelines for the preseason opener.
When asked about the impact of a female official, the Chargers spoke glowingly about what it means for both the sport and the advancement of gender equality.
“It’s historic,” said head coach Norv Turner during his daily press conference following Monday’s practice. “I’m excited about it. It’s going to be different, but the league has done a great job getting the refs ready.”
“I think it is massive,” said Nick Hardwick. “I think it’s a massive step in the right direction. This is what this country has been about for a long time, and this is certainly a step in the right direction. As a player it doesn’t matter at all if the official is male or female. As long as they make the right calls, that’s all that matters.”
Indiana Jones and the Adventure of Archaeology, presented by the National Geographic Society, immerses you in the science and history of field archaeology. Walk in the footsteps of beloved film hero Indiana Jones as you embark on this interactive museum adventure.
This unique exhibition features :
A vast and exclusive collection of Indiana Jones film props, models, concept art, and set designs from the Lucasfilm Archives
An interactive tour of legendary sites that sheds light on historical myths such as the Ark of the Covenant and the Holy Grail
A rare chance to see some of the world’s most impressive material remains and real-world artefacts from ancient societies from the collections of the world-renowned Penn Museum and the National Geographic Society archives
A handheld multimedia guide that lets you personalize your exhibit experience
An interactive quest game that let’s children of all ages test their skills and explore the exhibit content in a fun, innovative way
Currently, in Spain but coming to Southern California in October 2012.
Professional football, America’s most popular and profitable sport, is preparing to tackle a glaring weakness: Stadiums are increasingly empty.
As part of sweeping changes designed to give teams more flexibility to fill their seats, the National Football League is watering down its controversial TV “blackout” rule. And this season, for the first time, fans in the stadium will be able to watch the same instant replays the referees see during reviews of controversial calls.
The league also is planning to introduce wireless Internet in every stadium and to create smartphone apps that could let fans listen to players wearing microphones on the field.
With declines in ticket sales each of the past five years, average game attendance is down 4.5% since 2007, while broadcast and online viewership is soaring.
In hopes that professional football can mimic the wild stadium atmosphere typical of college football games, the NFL says it has “liberalized” its restraints on crowd noise. Stadiums will now be free to rile up crowds with video displays, and public-address announcers will no longer be restrained from inciting racket when the opposing offense faces a crucial third down.
The player is a young boy chasing after a swan who has wandered off into a surreal, unfinished kingdom. The game begins in a completely white space where players can throw paint to splatter their surroundings and reveal the world around them.
It’s being developed exclusively for the PlayStation 3 and will be available for download sometime in 2012. You can follow the game’s development on our blog.
A new study from Carnegie Mellon University found that in 2010, video games wasted about 1% of America’s electrical energy.
They found that up to 75% of energy consumed by video game consoles is during idle use, because the machines don’t have an auto-power-down feature (like every computer does).
The authors of the study say the cost of implementing this feature is marginal and would save more than $1 billion in utility costs.
– By the end of 2010, over 75 million current generation video game consoles (Microsoft Xbox 360, Nintendo Wii, and Sony PlayStation 3) had been sold, meaning that many homes have two or more current generation game consoles
– We estimate that the total electricity consumption of video game consoles in the US was around 11 TWh in 2007 and 16 TWh in 2010 (approximately 1 % of US residential electricity consumption), an increase of almost 50 % in 3 years.
– The most effective energy-saving modification is incorporation of a default auto power down feature, which could reduce electricity consumption of game consoles by 75 % (10 TWh reduction of electricity in 2010).
– A simple improvement that could be implemented now via firmware updates to power the console down after 1 hour of inactivity. Though two of the three current generation consoles have this capability, it is not enabled by default, a modification that would be trivial for console manufacturers.
– Saving consumers over $1 billion annually in electricity bills.
Scott Lowe at The Verge points out that in May 2011, Microsoft did update Xbox 360’s firmware to enable auto-power-down by default. Now it’s up to the rest of industry to catch-up.